Osmo - Detailed Review

Education Tools

Osmo - Detailed Review Contents
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    Osmo - Product Overview



    Overview

    Osmo is an innovative educational tool that seamlessly blends physical and digital play to create an engaging and interactive learning experience for children. Here’s a brief overview of its primary function, target audience, and key features:



    Primary Function

    Osmo’s primary function is to provide a hands-on learning experience that combines physical objects with digital technology. Children use tangible game pieces, such as blocks, tiles, and drawing tools, which interact with digital games displayed on a tablet (like an iPad) to learn various subjects like math, coding, spelling, and more.



    Target Audience

    Osmo’s target audience includes children aged 5-12, as well as their parents and educators. The platform is suitable for both individual learning at home and group learning in classrooms. It appeals to tech-savvy parents seeking interactive and educational tools for their children and educators looking to enhance their teaching methods.



    Key Features

    • Interactive Learning: Osmo uses a base and a reflector attached to a tablet to reflect physical game pieces onto the screen, allowing real-time interaction between the physical and digital worlds.
    • Adaptive Learning: The software adapts to each child’s level of learning, ensuring that the games are challenging yet manageable for them.
    • Multi-Subject Coverage: Osmo offers a range of educational games that cover subjects such as math, language arts, coding, science, and more.
    • Parent and Educator Support: Parents can track their child’s progress through the Osmo Parent’s App, and educators can monitor their students’ progress through the Osmo Classroom App. Additionally, Osmo provides lesson plans and activity ideas to supplement the learning experience.
    • Creativity and Imagination: The platform encourages creativity and imagination by allowing children to physically manipulate game pieces and see the immediate digital feedback.
    • Compatibility: Osmo products are compatible with various devices, including iPads and Fire tablets, making them accessible to a wide audience.


    Conclusion

    Overall, Osmo stands out for its unique blend of physical and digital play, making learning fun, engaging, and effective for children.

    Osmo - User Interface and Experience



    User Interface Overview

    The user interface of Osmo education tools is characterized by its simplicity, interactivity, and ease of use, making it an engaging and effective learning experience for students.



    Physical Components

    Osmo systems use a combination of physical pieces and a digital interface. The physical components include durable, washable, and dishwasher-safe plastic pieces such as word tiles, number tiles, and tangram pieces. These pieces are used in conjunction with a tablet or smartphone, where a red reflector clips over the camera to capture the physical interactions on the table.



    Interactive Apps

    The Osmo system comes with a variety of apps that cater to different subjects and age groups. For example, the Osmo Words app promotes letter recognition, decoding, and spelling rules, while the Osmo Numbers app helps with math skills such as addition, subtraction, and multiplication. The Coding Starter Kit includes apps like Coding Awbie, Coding Jam, and Coding Duo, which introduce coding concepts through hands-on activities.



    User-Friendly Setup

    Setting up Osmo is straightforward. Users simply need to unpack the physical pieces, download the corresponding app, and clip the reflector over the camera of their device. This ease of setup makes it accessible for both teachers and students.



    Engaging and Interactive

    The interface is highly interactive, encouraging hands-on learning and minimizing screen time. Students can engage in activities such as spelling words with letter tiles, solving math problems with number tiles, or coding sequences to guide a character through a game. These activities are designed to be fun and challenging, promoting active learning and collaboration.



    Feedback and Guidance

    The Osmo apps provide immediate feedback to students, helping them track their progress and correct mistakes. For instance, the Osmo Math Wizard series includes interactive guides that offer feedback on place value and measurement concepts. This real-time feedback enhances the learning experience and helps students stay on track.



    Accessibility and Inclusivity

    Osmo tools are versatile and can be used across various grade levels and learning needs. They are particularly beneficial for students with disabilities and special needs, as they offer a tactile and engaging way to learn. The system also supports remote teaching, allowing teachers to share content via virtual conferencing apps like Apple AirPlay, Zoom, or Skype.



    Overall User Experience

    The overall user experience with Osmo is highly positive. Students find the activities enjoyable and engaging, which motivates them to learn. Teachers appreciate the ease of implementation, the comprehensive lesson plans, and the support provided by Osmo’s educational resources. The combination of physical and digital elements creates a unique learning environment that fosters creativity, critical thinking, and problem-solving skills.

    Osmo - Key Features and Functionality



    Osmo: An Innovative Educational Tool

    Osmo is an innovative educational tool that seamlessly integrates physical and digital elements to create an engaging and interactive learning experience. Here are the main features and how they work:



    Physical and Digital Integration

    Osmo uses a unique system where you place your iPad or tablet in an Osmo Base and secure a red reflector over the device’s camera. This setup allows the camera to capture the physical game pieces or objects on the table, reflecting them onto the screen in real-time.



    Reflective AI Technology

    The Reflective AI technology is a key component of Osmo. This technology employs a small mirror attachment to reflect the physical objects in front of the device’s camera onto the screen. This enables real-time interaction between the physical and digital worlds, making the learning experience immersive and engaging.



    Computer Vision Algorithms

    Osmo’s computer vision algorithms play a crucial role in tracking and recognizing the physical objects accurately. These algorithms ensure precise and responsive gameplay, allowing children to interact with the digital content naturally and intuitively.



    Educational Games and Activities

    Osmo offers a wide range of educational games and activities that cover various subjects such as math, language arts, coding, and more. For example:

    • Osmo Words: Promotes letter recognition, decoding, and spelling rules. Students can work with a computer guide or compete with friends in multiplayer mode.
    • Osmo Math Wizard: Focuses on place value and measurement concepts within the mathematics curriculum. It includes interactive guides, printed student workbooks, and game-based learning opportunities.
    • Osmo Coding Starter Kit: Introduces coding concepts such as directional sequencing, algorithms, and abstraction through hands-on learning apps like Osmo Coding Awbie, Osmo Coding Jam, and Osmo Coding Duo.


    Data Tracking and Feedback

    Osmo’s system includes data tracking features that allow teachers to monitor student progress. The games provide immediate and encouraging feedback to students, keeping them engaged and motivated. This feedback helps teachers identify areas where students need additional instruction.



    Projector App

    The Osmo Projector app, launched during the COVID-19 pandemic, allows educators to use their iPad as a projector for face-to-face and virtual learning. Teachers can scribe on whiteboards, worksheets, or manipulate objects in front of the reflector and base, and the iPad will display this in the correct orientation for viewers. This app can be used in conjunction with online conferencing platforms like Zoom or AirPlay.



    User-Friendly Setup and Support

    Osmo provides a user-friendly setup process, often including interactive getting started videos and white glove service for schools. This ensures that principals and teachers can easily integrate Osmo into their classrooms. The support team is also available to provide replacements for any missing pieces, which is particularly helpful in a classroom setting.



    Engagement and Motivation

    Osmo’s gamified approach to learning makes it highly engaging for students. The use of tangible pieces and interactive games keeps children motivated and interested in the learning process. This blend of physical and digital play helps blur the line between fun and learning, making study time enjoyable and effective.

    Overall, Osmo’s innovative technology and educational focus make it a valuable tool for teachers and parents looking to enhance children’s learning in a fun and interactive way.

    Osmo - Performance and Accuracy



    Performance and Accuracy of Osmo as an AI-Driven Educational Tool



    Engagement and Fun Learning

    Osmo is highly praised for making learning fun and engaging. It uses a combination of physical game pieces and digital interaction to teach various subjects such as math, coding, spelling, and more. This approach keeps children engaged and motivated, which is crucial for effective learning.

    Adaptive Learning

    Osmo’s games are self-paced and adapted to the child’s level, ensuring that kids learn at a pace that is appropriate for them. This adaptive feature helps in differentiating the levels so all abilities of students can play, feel successful, and be challenged.

    Parent and Educator Support

    The Osmo Parent’s App and Osmo Classroom App provide real-time insights into a child’s or student’s performance. This allows parents and educators to track progress, identify areas of improvement, and supplement the learning experience with additional lesson plans and activity ideas.

    Accuracy and Feedback

    While Osmo does not rely on AI for real-time feedback in the same way some other educational tools might, it does provide immediate feedback through its interactive games. However, the feedback is more about the correctness of the child’s actions within the game rather than nuanced, emotionally sensitive feedback that a human teacher could provide.

    Limitations

    One of the main limitations of Osmo, and AI-driven tools in general, is the inability to replicate the human touch in teaching. Osmo cannot motivate or inspire students in the way a human teacher can, nor can it handle real-time feedback with the same level of social and emotional intelligence.

    Data and Bias

    Although Osmo itself does not explicitly rely on AI models that could be biased, any AI-driven component would need to be trained on representative data to avoid biased outcomes. Ensuring the data used is diverse and representative is crucial for maintaining accuracy and fairness.

    Creativity and Critical Thinking

    Osmo encourages creativity and imagination through hands-on play, but it does not replace the need for human teachers to foster these skills. AI tools, including those integrated into Osmo, are generally not capable of teaching creativity or critical thinking in the way humans can.

    Conclusion

    In summary, Osmo performs well in terms of engagement, adaptive learning, and providing a fun educational experience. However, it has limitations when it comes to replicating human interaction, providing nuanced feedback, and teaching creativity and critical thinking. These aspects highlight the importance of using Osmo as a supplementary tool rather than a replacement for human teaching.

    Osmo - Pricing and Plans



    The Pricing Structure for Osmo’s Education Tools

    The pricing structure for Osmo’s education tools, which combine physical and digital learning, is relatively straightforward and focused on different product kits rather than subscription tiers.

    Product Kits

    Osmo offers several educational kits, each with its own set of features and pricing:

    Osmo Preschool Kit

    • This kit includes games such as Words, Numbers, and Tangram.
    • Total Replacement Cost: $499.


    Osmo Math and Coding Kit

    • Includes Coding and Pizza Co., as well as Words, Numbers, and Tangrams games.
    • Total Replacement Cost: $587.


    Osmo Art and Music Kit

    • Includes an iPad, the Coding Jam and Creative sets, as well as Words, Numbers, and Tangram sets.
    • Total Replacement Cost: $597.


    Key Features

    Each kit combines physical objects with digital technology to provide an interactive learning experience. Here are some key features:
    • Educational Games: Cover subjects like math, language arts, coding, and more.
    • Creative Kits: Include drawing tools, music instruments, and other hands-on activities.
    • Hands-On Activities: Involve physical objects interacting with the digital world.


    Pricing Strategy

    Osmo’s pricing is competitive and aimed at making the products affordable for families and schools. Here are some additional points:
    • Product Sales: Revenue is generated through the sale of these kits.
    • Bundle Deals and Subscriptions: Osmo offers bundle deals and subscription options to help customers save money while accessing a variety of products.


    No Subscription Tiers for Educational Kits

    Unlike some other services, Osmo does not have different subscription tiers for its educational kits. Instead, the pricing is based on the specific kit you choose to purchase.

    No Free Options for Educational Kits

    There are no free options available for the educational kits themselves. However, Osmo does offer a free app, “Osmo World,” which serves as a launcher for their various games, but this does not include the full functionality of the physical kits. In summary, Osmo’s pricing is centered around the purchase of specific educational kits, each with its own unique set of games and activities, rather than subscription-based models.

    Osmo - Integration and Compatibility



    When Integrating Osmo into Educational Settings



    Device Compatibility

    Osmo’s educational system is primarily compatible with iPads. To use Osmo, you need to place your iPad in a compatible Osmo Base, ensuring the red reflector is over the device’s camera. This setup allows Osmo to scan the physical game pieces and bring them to life on the screen.



    Educational Tools and Software

    Osmo integrates seamlessly with a variety of educational tools and activities. It offers a range of games and applications that cover subjects such as math, puzzles, coding, spelling, and drawing. These tools are designed to engage children in hands-on learning, fostering skills in STEM, social-emotional learning, and creative thinking.



    Classroom Setup and Support

    For educators, Osmo provides comprehensive support for setting up the system in the classroom. This includes product training, interactive getting started videos, and opportunities for professional development. Osmo Education’s white glove service ensures that principals and teachers can confidently integrate STEAM activities into their classrooms.



    Cross-Curricular Learning

    Osmo’s curriculum is designed to be cross-curricular, exposing students to STEAM-based learning activities through engaging applications and integrated manipulatives. This approach helps in developing 21st-century skills and introduces students to career paths in coding, computer science, and digital literacy.



    Compatibility with Other Platforms

    While Osmo is specifically designed for iPads, there is no indication that it is compatible with other tablet platforms or desktop computers. The system’s reliance on the iPad’s camera and the Osmo Base makes it highly specific to this hardware.



    Special Needs and Diverse Learning Environments

    Osmo is versatile and can be integrated into various educational environments, including elementary classrooms, library/media centers, homeschools, special needs classrooms, and afterschool programs. This versatility ensures that Osmo can cater to different learning styles and needs.



    Conclusion

    In summary, Osmo is well-integrated with iPads and offers a comprehensive suite of educational tools that can be easily set up and used in various educational settings, making it a valuable resource for engaging and inclusive learning.

    Osmo - Customer Support and Resources



    Customer Support Options



    Phone Support

    You can contact Osmo’s customer service using their toll-free number, (866) 545-7011. This number is available for various inquiries, including questions about products, orders, and privacy policies. However, it’s important to note that the longest wait times are typically on Mondays, while the shortest wait times are on Sundays.



    Email Support

    Osmo provides multiple email addresses for different types of inquiries. For general support, you can email support@playosmo.com. There are also specific emails for press inquiries (press@playosmo.com), privacy-related questions (privacy@playosmo.com), and data-related concerns (mydata@playosmo.com).



    Online Support

    Osmo’s online customer service support is available 24/7. You can find helpful information on their FAQ page, accessible through the top menu on their official website.



    Additional Resources



    FAQ Page

    The FAQ section on Osmo’s website addresses common questions and issues, providing quick solutions without the need to contact customer support directly.



    Corporate Office

    For corporate-related inquiries or more serious issues, you can visit Osmo’s headquarters at Tangible Play, Inc, 195 Page Mill Rd, Suite 105, Palo Alto, California 94306, United States.



    Social Media

    Osmo is also reachable through their social media channels, such as Facebook, Instagram, or X, where you can contact the company manager or customer service representatives.



    Educational Resources



    Lesson Plans and Support

    Osmo Education provides extensive support for teachers and administrators, including over 350 lesson plans and hands-on activities that cover all core subject areas. These resources are designed to help integrate Osmo Learning Systems into the classroom effectively.



    Professional Development

    Osmo offers professional development opportunities and first-hand insights from educators who have successfully implemented Osmo Learning Systems. This helps ensure that teachers are well-equipped to use the tools effectively.

    While Osmo’s customer service has received mixed reviews, with many customers expressing dissatisfaction, the company does provide multiple avenues for support and a wealth of educational resources to enhance the learning experience.

    Osmo - Pros and Cons



    Advantages of Osmo

    Osmo is a highly regarded educational tool that combines physical play with digital learning, offering several significant advantages:

    Engaging Learning Experience
    Osmo makes learning fun and engaging by incorporating hands-on play with digital games. This approach keeps children enthusiastic about learning, as they interact with tangible pieces and see the results on the screen.

    Adaptive Learning
    The system adapts to each child’s learning level, ensuring that the games and activities are challenging yet manageable. This self-paced learning helps children learn at their own speed and builds confidence.

    Multifaceted Learning
    Osmo covers a wide range of subjects, including math, coding, spelling, science, and physics. It helps children develop essential skills such as problem-solving, critical thinking, and creativity.

    Parent and Educator Support
    Osmo provides tools for parents and educators to track progress. The Osmo Parent’s App and Osmo Classroom App offer real-time insights into a child’s performance, helping parents and teachers monitor and support their learning effectively.

    Versatility
    Osmo is suitable for both individual and group learning sessions, making it ideal for homeschooling and classroom settings. Teachers can use Osmo to manage their classrooms and enhance their curriculum.

    Promoting Creativity and Imagination
    Osmo encourages children to use their hands to manipulate game pieces, fostering creativity and imagination. This tactile approach helps children visualize abstract concepts and apply them to real-world situations.

    Disadvantages of Osmo

    While Osmo offers many benefits, there are some potential drawbacks to consider:

    Cost
    Osmo products, especially the full kits and accessories, can be expensive. This may be a barrier for some families or schools with limited budgets.

    Dependence on Technology
    There is a risk that children might rely too heavily on technology, potentially reducing the time spent on other important activities or interactions with peers and teachers.

    Limited Accessibility
    For families or schools without access to iPads or similar tablets, Osmo may not be a viable option. The system requires specific hardware to function, which can limit its accessibility.

    Potential for Overuse
    Parents and educators need to ensure that Osmo is used in moderation as part of a balanced learning routine. Excessive screen time can have negative effects on children’s health and social skills. In summary, Osmo is a valuable educational tool that enhances learning through engaging and interactive methods, but it also comes with some considerations regarding cost, accessibility, and balanced use.

    Osmo - Comparison with Competitors



    Unique Features of Osmo

    Osmo distinguishes itself through its innovative blend of physical and digital play. Here are some key features that set Osmo apart:

    Hands-On Learning

    Osmo combines physical objects with digital technology, creating an engaging and interactive learning experience that minimizes screen time and promotes hands-on activities. This approach fosters creativity, problem-solving, and critical thinking skills.

    Cross-Curricular Learning

    Osmo’s products cover a wide range of subjects, including math, coding, art, and music, ensuring a comprehensive learning experience. The STEAM-based activities expose students to career paths in coding, computer science, and digital literacy.

    Remote Teaching Capabilities

    Osmo’s iPad Base and Projector App allow teachers to share project notes, math problems, and other content via virtual conferencing tools like Apple AirPlay, Zoom, and Skype, making it ideal for remote teaching.

    Parental Involvement

    Osmo encourages parental involvement by providing tools and resources for parents to engage with their children during play, fostering a bonding experience and ensuring parents are actively involved in their child’s learning.

    Potential Alternatives



    LeapFrog

    LeapFrog is a well-known competitor that offers interactive learning experiences similar to Osmo. Their products combine physical toys with digital technology, but they may not have the same level of integration between physical and digital elements as Osmo.

    VTech

    VTech provides a range of educational toys and games that also integrate physical and digital elements. However, VTech’s focus is more on traditional educational content rather than the innovative STEAM-based activities offered by Osmo.

    Tiggly

    Tiggly specializes in interactive learning toys for young children, using physical manipulatives that interact with digital apps. While Tiggly offers a similar hands-on approach, it may not cover as broad a range of subjects as Osmo.

    Anki

    Anki is known for its robotics products that combine artificial intelligence with physical play. Anki’s products are more focused on robotics and AI rather than the comprehensive STEAM curriculum offered by Osmo.

    AI-Driven Education Tools

    For those looking for more traditional AI-driven tools without the physical component, here are some alternatives:

    Smart Sparrow

    Smart Sparrow is an adaptive e-learning platform that uses AI to personalize learning and provide real-time feedback. It offers interactive lessons but does not include the physical play aspect that Osmo is known for.

    Woot Math

    Woot Math is an AI-powered math education platform that personalizes math lessons for each student and provides real-time feedback. It is more specialized in math education compared to Osmo’s broader curriculum.

    Duolingo

    Duolingo is a language learning platform that uses AI to personalize lessons and provide real-time feedback. While highly effective for language learning, it does not offer the same hands-on, cross-curricular experience as Osmo. In summary, Osmo’s unique blend of physical and digital play, along with its comprehensive STEAM curriculum and remote teaching capabilities, sets it apart from other education tools. However, for those seeking more specialized or traditional AI-driven learning experiences, alternatives like Smart Sparrow, Woot Math, and Duolingo may be worth considering.

    Osmo - Frequently Asked Questions



    Frequently Asked Questions about Osmo



    What is Osmo and how does it work?

    Osmo is an educational tool that combines physical play with digital learning. It uses an iPad or Fire tablet, a base, and a reflector to allow children to interact with digital games using physical objects. Children place the game pieces on the base, and the reflector and the tablet’s camera capture these pieces, integrating them into the digital game.



    Which devices are compatible with Osmo?

    Osmo is compatible with iPads and certain Fire tablets. It is not compatible with iPhones. For specific device models, you can check the Osmo FAQ section on their website.



    What subjects and skills does Osmo cover?

    Osmo covers a wide range of academic subjects, including coding, math, spelling, drawing, physics, and spatial relational skills. It also fosters social-emotional skills like problem-solving, creativity, and perseverance. Specific games include Coding Awbie, Numbers, Pizza Co., Words, Newton, and Tangram.



    How does Osmo support parents and educators?

    Osmo offers several support features for parents and educators. Parents can track their child’s progress through the Osmo Parent’s App, which provides real-time insights into their child’s performance. Educators can use the Osmo Classroom App to monitor and track the progress of their entire class. Additionally, Osmo provides lesson plans and activity ideas to supplement the learning experience.



    Where can Osmo be used?

    Osmo can be used in various educational settings, including elementary classrooms (grades K-6), homeschools, special needs classrooms, afterschool programs, technology clubs, STEM curriculum, gifted programs, and even in community centers and maker spaces.



    How do I set up Osmo?

    Setting up Osmo is relatively easy. You place your tablet in the Osmo Base, secure the reflector over the camera, and use the physical game pieces to play the digital games. Detailed setup instructions are included in the package or can be found on the Osmo website.



    Can I customize Osmo games for my classroom?

    Yes, you can customize Osmo games to fit your classroom needs. For example, in the Words game, you can create custom vocabulary lists and spelling albums using the myOsmo platform. This allows you to tailor the content to your specific curriculum.



    Does Osmo support collaborative learning?

    Yes, Osmo supports collaborative learning. Many of its games, such as Words, Newton, and Tangram, offer modes where students can work in teams or help each other solve challenges. This fosters collaboration and creative problem-solving.



    What kind of feedback does Osmo provide to students?

    Osmo provides real-time visual and auditory feedback to students. For instance, in the Tangram game, students receive instant feedback as they solve puzzles, helping them build spatial relational skills and promoting self-correction and a sense of mastery.



    Is Osmo suitable for children with special needs?

    Yes, Osmo is suitable for children with special needs. It is used in special needs classrooms and programs, and its hands-on, interactive approach can be particularly beneficial for these students.



    How can I get support or purchase Osmo for my school?

    For general support, you can contact Osmo via email at osmo@playosmo.com or by phone at (408) 641-0044. For education or volume purchases, you can contact schools@playosmo.com. More information is available on the Osmo website.

    Osmo - Conclusion and Recommendation



    Final Assessment of Osmo in the Education Tools Category

    Osmo is an innovative educational tool that seamlessly integrates physical and digital learning, making it an excellent choice for parents, educators, and children alike. Here’s a comprehensive overview of its benefits and who would most benefit from using it.

    Key Features and Benefits



    Interactive Learning

    Osmo combines physical game pieces with iPad technology, creating an engaging and immersive learning experience. Children interact with tangible objects while receiving real-time feedback from the Osmo apps, which adapt to the child’s skill level.



    Educational Focus

    The platform covers a wide range of subjects including math, coding, spelling, literacy, and problem-solving. This makes it suitable for various ages and abilities, particularly children aged 5-12.



    Adaptability

    The games adjust to the child’s individual skill level, ensuring that learning is both challenging and fun. This adaptability makes Osmo suitable for both individual and group learning sessions, whether in homeschooling or classroom settings.



    Parent and Educator Support

    Osmo offers the Parent’s App and the Classroom App, allowing parents and educators to track progress in real-time. Additionally, Osmo provides lesson plans and activity ideas to supplement the learning experience.



    Collaborative Learning

    Osmo encourages social interaction by allowing multiple players to participate in games, fostering communication and teamwork skills.



    Who Would Benefit Most



    Children Aged 5-12

    Osmo is ideal for this age group as it helps develop essential skills such as math, coding, problem-solving, and critical thinking. It also promotes creativity, hand-eye coordination, and social interaction.



    Parents and Homeschoolers

    For those seeking an engaging and educational tool that can be used at home, Osmo provides a fun and interactive way to support their child’s learning. The parent support features allow for easy monitoring of progress.



    Educators

    Teachers can benefit from Osmo’s classroom-friendly features, including the ability to track student progress and use the Osmo Projector app for remote or in-class learning.



    Overall Recommendation

    Osmo is a valuable investment for anyone looking to make learning fun and engaging. Its unique blend of physical and digital interaction makes it stand out from traditional screen-based activities. While the initial cost may seem high, the long-term benefits and the potential for extended use as the child grows make it a worthwhile investment.



    Considerations



    Compatibility

    Osmo requires a compatible iPad, which is not included in the kit. It also does not work with a case cover on the iPad.



    Cost

    Additional games and accessories can add to the overall cost, but the educational value and versatility of the system often justify the expense.

    In summary, Osmo is an excellent educational tool that offers a fun, interactive, and adaptive learning experience. Its ability to engage children in meaningful learning activities while promoting critical skills makes it a highly recommended choice for parents and educators.

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